The Five Games in Ten Weeks Challenge!

Some months back I went to a local presentation by the Unity champions at The Arcade (a collaborative workspace specifically for game developers and creatives) in Melbourne.  It was one of those “learn about others and gain insight into one’s self” moments.  One thing I picked up from one of the presenters from Hipster Whale (makers of Crossy Road) was that when they were developing a new game they tried to keep the proof of concept to a two week period.  Some time later with this in mind I presented to myself the “Five Games in Ten Weeks Challenge!” to see if I could really push out five different games in ten weeks.

Five Games in Ten Weeks

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New Game! Peace Run

Hi Zulu here  – We started work on a new game this week called Peace Run.  I wanted to do a continuous runner and really liked the idea of having a line drawing animation that looks like the player character “grows” out of the line.  The runners will be animal silhouettes like the dog shown here.

Doing the frame by frame animation has been really fun but it took a lot of trial an error to get to this point – which as you can tell isn’t perfect yet.

All the artwork was done in GIMP 2 and the game design is in Unity3d.  We used a simple animation script to play the start of the walk sequence.  I can’t wait to get this puppy into a run and a full sprint.