MagicaVoxel-Blender-Unity Workflow

Hi Trixie here…. We had a good break from the build cycle with the Text Adventure framework and since then have been making lots of fun headway on the main game in development Endless Elevator. Endless Elevator is, as the name suggests, an endless runner style of game. It’s played in the vertical axis and … Continue reading MagicaVoxel-Blender-Unity Workflow